docs / stdlib / math

Stdlib index
  1. Overview
  1. Captured-borrow migration worklist (3.3.3)
  2. Owned-bind migration worklist (8.2.7)
  3. Return-side title audit — the ride-through enumeration
  4. stdlib ownership audit
  5. stdlib ownership dispositions (plan 1.3.1 / 4.3.1)

codec

  1. Base64

codec / csv

  1. Csv

codec / json

  1. Json

collection

  1. ArrayList
  2. BPlusTree
  3. Cache
  4. Collectors
  5. HashMap
  6. HashSet
  7. Heap
  8. ImmutableList
  9. ImmutableMap
  10. ImmutableSet
  11. LinkedList
  12. RedBlackTree
  13. Sort

collection / ltm

  1. LtmBPlusTree

concurrent

  1. AtomicInt32
  2. AtomicInt64
  3. Channel
  4. FiberLocal
  5. Lock
  6. Mutex
  7. RwLock
  8. Semaphore
  9. Tasks

error

  1. Exception
  2. NoOptionalValueException
  3. RecoverableException
  4. Throwable
  5. UnrecoverableException

gfx

  1. Sampler
  2. Texture2D

hash

  1. Blake3
  2. DefaultHasher
  3. Hash
  4. MD5
  5. Sha1
  6. Sha256
  7. SipHash
  8. XXHash3

ifx

  1. BackendRegistry
  2. Window

io

  1. Buffer

io / file

  1. File
  2. FileInfo
  3. FileReader
  4. FileWriter
  5. Path
  6. Watcher

io / net

  1. IpAddress
  2. Server
  3. ServerBuilder
  4. SocketAddress
  5. TcpListener
  6. TcpStream
  7. UdpSocket

io / net / dns

  1. Dns

io / net / tls

  1. TlsConnection
  2. TlsListener

io / net / uri

  1. Uri
  2. UriBuilder

lang

  1. Guid
  2. Math
  3. Optional
  4. Pair
  5. Slice
  6. String
  7. StringBuilder

lang / stream

  1. ArrayStream
  2. Stream

math

  1. Camera
  2. Color
  3. DType
  4. Ray
  5. Rotation
  6. Tensor
  7. Transform

math / fft

  1. Fft

math / linalg

  1. LinAlg

math / npio

  1. Npy

math / poly

  1. Poly

math / random

  1. Generator

math / stats

  1. Stats

nucleo

  1. Columns — the Arrow-laid-out substrate
  2. Fused tensor expressions — Fuse
  3. Table — the lazy, typed dataframe
  4. Tape — define-by-run autograd
  5. Transform intrinsics — Grad, Vmap, Jit

process

  1. Command
  2. Process

reflect

  1. Class

search / distance

  1. Distance

search / fuzzy

  1. Matcher

search / ngram

  1. Index

session

  1. PackageInstallException
  2. Packages

time

  1. Clock
  2. DateTimeFormatter
  3. Duration
  4. Instant
  5. LocalDate
  6. LocalDateTime
  7. LocalTime
  8. Period
  9. ZonedDateTime
  10. ZoneId
  11. ZoneOffset

wire

  1. Compressor
  2. Decompressor
  3. Encoder
  4. Schema
  5. SchemaEncoder

xpu

  1. Device
  2. KernelBuffer
  3. KernelStream

xpu / mesh

  1. MeshSimplifier

Ray

cajeta.math.Ray — a half-line origin + t * direction for t >= 0, the parametric query primitive shared by picking, culling, and the software ray-query paths. A value type over the builtin Vector<float32,3>: stack-allocated by default, no heap, no drop chain. direction is stored as-given (not auto-normalized); intersection helpers that assume a unit direction document that requirement.

package snip.ray;

import cajeta.math.Ray;

public final class Demo {
    public static void run() {
        Vector<float32,3> o = stack Vector<float32,3>(0.0f, 0.0f, 0.0f);
        Vector<float32,3> d = stack Vector<float32,3>(0.0f, 0.0f, 1.0f);
        Ray r = stack Ray(o, d);
        Vector<float32,3> p = r.at(5.0f);   // (0, 0, 5)
        return;
    }
}

Methods

Signature
Ray(Vector<float32,3> origin, Vector<float32,3> direction)Build a ray from its origin and direction (direction stored as given)
Vector<float32,3> origin()The ray’s start point
Vector<float32,3> direction()The ray’s direction (stored as given; not auto-normalized)
Vector<float32,3> at(float32 t)The point origin + t * direction

⚑ = @EntryPoint

See also

Source: docs/stdlib/math/Ray.md · 1 min read · 141 words