docs / benchmarks / io
Benchmarks index
aot
codec
codec / csv
codec / json
collection
- Overview
- ArrayList
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collection / ltm
concurrent
gfx
hash
http
io
io / file
io / net
io / net / uri
lang
- Overview
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- Whole programs: the Benchmarks Game
lang / stream
llm
math
math / fft
math / linalg
math / npio
math / poly
math / random
math / stats
ml
nucleo
primavera
process
reflect
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search / ngram
time
toolchain
toolchain / kernel-startup
wire
xpu
xpu / mesh
Buffer
cajeta.io.Buffer — the byte buffer behind every reader and writer.
Benchmarks
| id | workload | against | check |
|---|---|---|---|
io/buffer-fill | fill 16 MB byte by byte, 1e2 times (through the array the Buffer wraps; it has no store methods) | C++ std::vector<uint8_t>, Rust Vec<u8>, Go []byte, Java ByteBuffer, Python bytearray | checksum |
io/buffer-read-primitives | read 1e8 little-endian int32 and float64 values (through loadU64; there are no typed loads) | same | checksum |
io/buffer-slice | 1e7 sub-buffer views (array slices; Buffer has no slice) | same | sum of first bytes |
Results
One chart per benchmark, for the machine selected at the top of the page. Languages are the bars, best first; Cajeta’s bar is in color and the competitors’ are gray. A skipped competitor keeps its row with the reason in place of a bar. A benchmark with no row on the selected machine says so and shows nothing else.
Not yet measured on Proton.
Not yet measured on Proton.
Not yet measured on Proton.
Reproduce
cd bench
./bench.sh --bench buffer-fill # Cajeta
./bench.sh --bench buffer-fill --competitors # every pinned competitor
Every row records the compiler and competitor versions, flags, machine, OS and driver; METHODOLOGY states the rules a number must satisfy before it is published.
See also
- Reference: Buffer
- Source:
runtime/src/cajeta/io/Buffer.cajeta - Benchmark source:
bench/src/main/cajeta/bench/io/